Ultrakill

Ultrakill

Ultrakill is a high-octane first-person shooter that blends the blistering speed of classic 1990s FPS games with modern, skill-based combat mechanics. Developed by Arsi “Hakita” Patala and published by New Blood Interactive, Ultrakill launched in early access in 2020 and quickly built a dedicated fanbase thanks to its unforgiving difficulty, stylish presentation, and deeply expressive gameplay. Players step into the role of V1, a blood-fueled combat machine plunging through a violent, surreal interpretation of Hell where aggression is the key to survival. Enemies are not just threats but vital resources, rewarding players who attack with speed, precision, and creativity.

Ultrakill’s combat emphasizes constant movement and mastery, featuring advanced mechanics such as dashing, sliding, wall-jumping, and projectile parrying that allow players to chain devastating combos. Each weapon includes multiple firing modes, encouraging experimentation and high-skill play rather than traditional run-and-gun tactics. A dynamic style-ranking system rewards accuracy, speed, and flair, pushing players to constantly improve. Handcrafted levels packed with secrets, intense boss fights, retro-inspired visuals, and a pounding electronic-metal soundtrack make Ultrakill a standout indie FPS built for replayability, challenge, and pure adrenaline.


Controls:

WASD: Move Around
Mouse: Aim / Shoot
F: Punch
CTRL: Slide
Space: Dash